There's a few new updates to share relating to capi's Wing Commander RPG. His Kilrathi expansion campaign has been on the backburner a little but, but all prior campaigns, including Vespus, Prelude to Goddard and Enyo have each gotten proofreading updates. These are available on Lulu. Work does continue on the "Elegy of Sivar" module, particularly surrounding the Epsilon Sector map and logistics of the Kilrathi Demon's Eye Pack, but capi has another exciting project he'll been launching soon...
I started a discussion thread for Elegy earlier this week. As I mentioned in that thread, my intent with it is to do a full-blown campaign setting, and to that end I got some very preliminary work done on system maps for Epsilon Sector. This mainly involved using the Nav Map creation procedure in Chapter 10.2.2 of the core rules for all systems in Epsilon to generate positions and dispositions of jump points, ambush points and bases. I still need to overlay the information that's known about the Sector over this machine-generated data but once that's done I'll have a clearer picture of how things stand there, which will help with logistical decisions such as figuring out what system the Demon's Eye Pack will be based out of. I think once I've got the nav data down I'll focus on prices for commodities in the Sector at various bases. I had considered doing something similar to what appears to be happening in Star Citizen, where you can land at more than one point on a planetary base and each point has a different set of characteristics. It certainly makes sense to do something of that nature. Work on the campaign's setting is continuing, albeit slowly for the time being.
I've got another WC side project going on at the moment, which I'm going to keep under wraps for right now. It's helping me to develop some newly found skills a little better. Hopefully I'll get to surprise y'all with it in the near future...
Black Lance Transport Certified For Covert Cargo
After leading the charge with a pair of exotic Black Lance designs earlier this year, DefianceIndustries has circled back around and completed the Evansville class transport that we see in Wing Commander 4. It has a fairly sleek profile for a transport as well as oversized engines, which form a pretty effective combo. There's no better way to sneak clandestine cargo to out-of-the-way places! (2018-03-18)
Happy St. Patrick's Day From The Green Salthi
Confederation hull plating is well known for its green texture, and terran soldiers even occasionally sport a green tinted outfit, but it's a far less common color on the Kilrathi (aside from the kats that actually have green skin). We know the common brown color of Kilrathi ships comes from the hue of their local durasteel, but there's one major exception to this: the green Salthi - or Jalthi, rather. The Secret Missions for the Super Nintendo had to squeeze to fit everything on the cartridge, and one noteworthy cut was the elimination of the six-shooter Jalthi model. (2018-03-17)
Explore Wing Commander History as Prelude to Star Citizen
Magnets & Miracles Gaming has put together a historical overview video series going through some of Chris Roberts' older games and how they formed the genesis of what we see being planned for Star Citizen. It's similar to what the Cloud Imperium crew put together in their series of RSI Museum videos. Part 1 focuses on basic back story, Wing Commander and Wing Commander II. (2018-03-16)
Un Juego de Chris Roberts
Christian Klein, the Pixel Engineer, has dug up another awesome European localization. It's a second Spanish DROsoft box that includes a combination of both Secret Missions in the same package! The reverse side of each has been translated and combined into one, but the included paper inserts appear to still be in English. (2018-03-15)
Goodbye, Stephen Hawking
The extraordinary theoretical physicist Stephen Hawking has passed away and tributes are pouring in from across the internet. As a genius thinker and pioneer in space, he made his mark on the whole genre of science-fiction, including Wing Commander. On the universe map, star systems are often named after developers, authors and even fans. (2018-03-14)