There has been a great deal of confusion about the status of the addons for Wing Commander I, II and Privateer through GOG. The current releases are missing the five important mission disks, and other EA games (such as Alpha Centauri) are similarly lacking. Shortly after the recent release, an employee posted to their forums, implying that it was a rights issue:
Guys, it turns out that getting the rights for the expansions for the EA games is very, very, very complicated. While we are (of course) working on them, the rights clearance will not be resolved any time soon. In the mean time, though, two classic games that helped define the space shooter genre for $6 is nothing to sneeze at.
Unfortunately, this doesn't square with the message from Electronic Arts. I spoke with a source involved in the release who had no idea this was even a problem--he didn't know Righteous Fire wasn't available and expected the Wing Commander I and II addons would be included. My best guess is that GOG decided on their own that the mission disks don't fall under the terms of their contract and are nervous about doing anything that might hurt this unprecedented deal. Luckily, Bioware Mythic's Paul Barnett is on the case. He tweeted last night:
Having a conversation to see if I can find out why the add ons for the origin games are not out. Wish me luck!
Had a great chat with the GOG gods at PAX, we have a plan about the add ons for old origin games, hope it works out!
2015-03-26 -- Discworld author Terry Pratchett passed away two weeks ago. The internet has done a much better job memorializing him than we could, but we would like to take a moment to kindly acknowledge him as a fellow Wing Commander fan. There's quite a few writers out there that share our passion for the series, and it was prominent sci-fi author Jerry Pournelle that got the prolific novelist into the series.
2015-03-25 -- Fans have long been intrigued by the differences posed by Super Wing Commander. Ostensibly a remake of the original Wing Commander with newer graphics, the games' smattering of familiar fighters has much confusing crossover with ship models used in very different roles throughout Privateer and Armada. And while WC1 and The Secret Missions were pretty faithfully recreated in the new engine, SM2 was replaced by a brand new intermediate campaign where the Tiger's Claw seeks out and destroys the shipyards that spawned the Sivar Dreadnought.
2015-03-24 -- DocteurJ tipped us off about the second chapter in OldiesGamesTV's high quality playthrough of WC4. Just like chapter one, this episode is spoken in French thanks to a special remixing of the audio from the CD version on top of DVD edition's high res video. Even for non-French speakers, it's pretty interesting to see how the voices are dubbed in a different country.
2015-03-23 -- Dondragmer has been hard at work with fellow fans performing digital archeology on the art of Wing Commander 1, and he's made some interesting discoveries! The first reveals the ceiling panels of the original four Confed fighters. Everyone has probably seen these without noticing before, since they're briefly visible during the first person ejection sequence, but they fly by so fast that nobody ever gets a good look.
2015-03-22 -- Stinger has published another big update to his WCDX patch for Kilrathi Saga. It restores even more of the original DOS games' features to the Windows edition of the earlier Wing Commanders. Background planets now appear in space and the joystick can be used for menu navigation.
2015-03-21 -- With the proliferation of Twitch and ever-better gadgets for digital recording, online video game playthroughs are absolutely booming. Lots of people are playing and posting classics like Wing Commander. Some aren't newsworthy, but we like to share certain clips when a lot of effort has been put into them.
2015-03-20 -- Here's a funny/horrible story involving Robert Rusler, Seether from Wing Commander 4. Costar Robert Downey Jr. reports that the pair made a giant mess in a poor girl's trailer on the set of Weird Science.
2015-03-18 -- DigitalOrigami has put together an amazing scene with the help of Klavs' Model Archive. The backdrop is a large Kilrathi Dorkir convoy lead by a Fralthra and Rigakh. This combination of capships isn't one you'd ever naturally encounter in-game, which adds an artful extra layer to the melee.
2015-03-17 -- The flight control room that Lars was cooking up for the Sivar's Hand mod wasn't quite in sync with the game's growing story, so he's retooled it into a more usable interface hub for the project. It has a more bridge / combat information center tone and can be used as a jumping off point to a ready room, tech room, campaign missions, game options, an exit and more. The second iteration below adds to the mood considerably with some more reddish light, better lighting effects and additional detail surrounding items like the ceiling wire.