Avacar has posted another technical demonstration to show off the latest features that have been coded into the online version of Wing Commander TacOps. A sample simulation is available to test out numerous game mechanics. Check it out (preferrably in Firefox or Chrome) here or help provide feedback over at Crius.net
It certainly took me long enough, but the combat alpha demo is now ready. This hacked version will alternate between the movement alpha and the combat alpha, on a phase-for-phase basis. As before, this is all within the fake 'turn 1' that normally wouldn't have infinite phases.
This is a reminder that Dundradal's WCPedia planning party is being held next weekend. Although the big event isn't until Saturday, contributors working hard on the project have been discussing historical elements and strategies all day long in #Wingnut. Come join the fun and help out a good cause!
I need everyone's help right now. I suspect there will be a lot of bugs; some may lock it up and need me to fix it. Some may simply be wrong behaviour. I've got the same ugly overlayed reporting working, and it should report all gun and missile fire.
The pre-engine pop-up should only allow valid targets, but doesn't yet list the difficulty of the shot, nor does it have all the tooltips working. Also note that, since missiles are resolved in the end-turn phase, if you fire one, it will record its details, and just sit there. I'm not finished with the missile class; I don't know if they'll even show up at the moment, but I will look into that in the next day or so.
I know this has taken a long time, but this was the biggest bulk of the work. We still have a ways to go, but we're now past halfway through phase 4.
On September 18th, 7 pm EST (currently GMT-5) in #Wingnut we'll be doing it again.
WC chat, MP games, a few prizes (yeah, I've got a few things I'd like to give to some deserving fan) and just an overall good time.
We'll also be doing quite a bit of chat about WCPedia which has really taken off since the birthday party. We've been adding content faster than we ever have before. From historical documents to mission entries to battle histories we've been making serious headway. I think my goal of doubling the project will be shattered before the year is out... So if you missed the party earlier this month or were one of the people who said we should do this more often, here's your chance. If you don't know how to join #wingnut see the instructions here on how to set up an IRC client or just use the CIC Java chat client here.