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Internet Archeology Unearths Old Interview
Here's a very old interview with veteran Origin sound expert Martin Galway. C64.com conducted this Q&A based on his substantial roots in the Commodore 64 market, but the questions spread into his slightly more modern efforts. Based on the comments about Digital Anvil's recent founding and the Wing Commander Movie's upcoming release, we can place this one in about early 1998. He would have been working on Starlancer at this time. Find the full article here.

Tell us about the Origin years.

It was more hands-off. I was less involved with music than I used to be. There were those that had composed for longer than I had and were simply better at it than me, for example George Oldziey. I can't get that "orchestral sound". All my music is minimalist, I think it's because I learned my trade on the SID!!! In the future I think there will be an outlet for my style though, we'll have to see.

I became more involved with dialogue, which simply didn't exist in the 80's. From scriptwriting, to directing actors, to editing the dialogue later and processing it to get a good clear sound in the game.

Why was Digital Anvil built up?

Because Electronic Arts, who owns Origin, wouldn't give Chris (and by implication the team) the flexibility we needed to produce the kind of games we wanted to. Several new game ideas got canned. The Wing Commander feature project is a case in point, they weren't interested in doing it there. So we all left. We just secured the rights from them do to it ourselves and we're working on it now (for December 1998 release), because that's what we wanted to do. I understand one of the other games that was canned is one that we may acquire to complete later. It's about doing what we want. Origin employees are faced with such projects as Ultima Underworld 3, Privateer 3, Wing Commander 6, Ultima 9... Can you see a pattern there?

Tell us who's employed and such things.

In addition to all that corporate blurb on the web site, all the best staff from the Strike Commander, Wing Commander and Privateer teams all moved over to DA to continue making kick-ass space fantasy games. In addition, Tony Zurovec and the best of the Crusader team moved over here, and they're still into guns, explosions & carnage, except that this time it involves cars too, something we're all into!


[ChrisReid] [# 10179] [Discuss] [Show comments]

--
Update published on June 15, 2010. View all news from that day.

Wing Commander CIC - Visit the front page

Official news, fan projects and topics of particular interest to Wing Commander fans.

Technically It's Called The 'Lance'
2012-05-25 -- It's been a great week for fan-made pictures of Wing Commander ships, but it's been even better for real space ship action! The SpaceX Dragon capsule successfully docked with the International Space Station today. It launched into space on Tuesday and conducted a variety of practice maneuvers before becoming the first spacecraft launched by a private company to dock with the ISS.

Some Ship Viewer Sample Shots Shown
2012-05-24 -- BoH_Havoc is continuing to move forward with his online ship viewer based on feedback he's received so far. Here are some new prototype images with the TCS Concordia rendered in the program. Pretty neat!

Destroyer Destined for Guard Duty
2012-05-23 -- Kevin Caccamo's Ralari has taken a huge leap since the last time we saw it. The model has been plated with nice metallic textures that don't overdo the look. Running lights, windows, powered engines and intake glow all add significantly to the presentation here too.

GOG Talks Space Sims
2012-05-22 -- centaurianmudpig spotted a new PlaySF interview with the folks at GOG.com. They discuss the state of the space combat genre and the possibility of releasing expansion packs for Wing Commander games.

Enigma Mod Measures Out Confed Fleet
2012-05-21 -- Here's a new Confed showcase of capships for the Enigma 2666 mod. Each ship's length and scale is still subject to some potential tweaking to sync better with fighters, but the current lineup is displayed below. The TCS Concordia is very far along the design path, as is the Gilgamesh.

"Sir, if we spot this ‘Fralthi’, should we engage?"
2012-05-20 -- Now we go from Fralthra to Fralthi WIP images. CMDBob's latest design is a classic Kilrathi light carrier/cruiser. His model has real clean lines and an animated WC1-style set of textures.

Fearsome Fralthra Filling In Fast
2012-05-19 -- Red Baron has started to texture Cybot's Fralthra, and it's quickly turning into quite a work of art. The color scheme already does a great job of evoking Wing Commander 2. He's also scaled a Jalkehi as a point of reference and imagined what the entire fighter complement of the ship might look like.

Wing Commander Saga Download Reminder
2012-05-18 -- If you haven't yet downloaded the long-awaited fan game, now is as good a time as any to get your hands on a copy! The Windows installer weighs in at a hefty 3.4 gigabytes, so we recommend some kind of download manager that can resume paused or failed transfers.

New RPG Kicks Off
2012-05-17 -- The TCS Phoenix has launched and the game has begun in the Wing Commander: From the Ashes forum-based RPG. Some of the first characters have already been defined, and action in the Pentonville System is now in motion. There is also an out-of-character area where new players can ask questions and get situated before they begin role playing.

Vega Sector Reinforcements Inbound
2012-05-16 -- Here's a preview of new designs that Klavs is working to bring to the Shapeways model factory. If all goes according to plan, this foursome may be available in a future bundle pack together. It's an interesting assortment of ships - Rapier, Super Wing Commander Rapier, Scimitar and Dralthi - and they all look fantastic!

Academy Just Two Weeks Away!
2012-05-15 -- Wingnuts now have less than 14 days to prepare for the release of Wing Commander Academy on DVD! All thirteen episodes of the television series will be available in this set starting on May 29, 2012. Barnes & Noble and Deep Discount have some of the lowest prices, and there's still time to order from Amazon.

Scimitar Prepares to Slice Up a Dralthi
2012-05-15 -- And to further get you in the Academy mood, here's another beautiful NinjaLA sketch. The CF-105 Scimitar was the workhorse of the cadets flying off the Tiger's Claw, and soon you'll get to watch them again in the new high quality release!

Exotic Designs Hit the Spacelanes
2012-05-14 -- ScoobyDoo has put together several more concept renders inspired by a variety of sources. The first is a medium size capship with fighter-carrying ability, and it's followed by a beefier looking take on the Bearcat. The last design is a more unique idea that mixes Wing Commander elements with a Freespace ship.

Fleets Increase Presence in Enigma
2012-05-13 -- Here's a big update for the Enigma 2666 mod. A handful of new pictures show off where the game is at today. Four different capship classes are pictured near a large Confed base, and all the fighters sport updated textures.

Echo Sector Reopens
2012-05-13 -- The world's biggest website dedicated to the Crusader series, Echo Sector, has gotten a big revamp. New features include a streamlined menu interface and increased security. Not all of the links work yet, but more features will come online soon.

Va ka Garga ka naru ha Garga
2012-05-12 -- NinjaLA has sketched a new fearsome Kilrathi. With his latest warrior, Ninja has done a good job of introducing menacing facial features, and this sinister look goes beyond just drawing a humanoid tiger. The armor is inspired by the classic WC2 style with a WC Movie headpiece.

Kilrathi Destroyer Continues to Take Shape
2012-05-11 -- Kevin Caccamo is once again working on a Ralari model. Since we last saw the ship, additional detail has been added to the window areas and secondary structure. It appears to conform to the Claw Marks schematic quite well.

Wing Commander Stories From The Fatman
2012-05-10 -- In recent weeks, Armchair Arcade has been conducting a series of interviews with famous videogame composer George Sanger. The newest issue talks about his and Dave Govett's work on the soundtrack for the original Wing Commander. Well worth a listen!

Super Rapier Models Ready To Go
2012-05-09 -- Klavs has completed design and prototyping of another physical model. His Super Wing Commander Rapier is now available for fellow Wingnuts in 1/600 scale from Shapeways. The image below reveals that, although tiny, the ship packs some incredible detail - very distinctive hull markings and guns!

WC Saga Soundtrack Released
2012-05-08 -- The WC Saga team has released the soundtrack to their Freespace mod. They are also working on a spinoff album based on George Oldziey's tunes from Wing Commander 3. You can grab the Darkest Dawn OST here (187 meg zip).

Garriott DVD Drops May 15
2012-05-08 -- Richard Garriott's Man on a Mission documentary will be released on DVD next Tuesday! This charming film captures Lord British's successful dream to become the world's first second-generation astronaut. Most reviews have been quite positive and the documentary has come highly recommended.

Paradigm Deployed to Enigma Sector
2012-05-07
New WC Ship Viewer In Development
2012-05-06 -- BOC_Havoc has put together a very sharp 3D ship viewer. The program is still in the prototype stages, but you can try out the current build here. The unity web player plugin is needed to see the model.

Still Worthy of an Honorable Mention
2012-05-05 -- There aren't as many gaming sites name dropping Wing Commander as there were a decade ago, but they still pop up all over if you look. Here's a couple from just this week: HotHardware ran a feature on gaming clichés. The story decries the linear nature of modern games that screech to a halt if any losing conditions are met.

Warren Spector Revisits Origin Memories
2012-05-05 -- Yet another Wing Commander mention this week came from an interview with Warren Spector. Metro.co.

A Trip to the WC Universe is Right
2012-05-04 -- PlaySF magazine has put together a wacky article on Wing Commander and Christopher Blair. From the perspective of an inter-dimensional time traveler, the author jumps back in time to the year AD 2700 within the Wing Commander universe. Once there, he encounters James Taggart and the TCS Midway.

Everything's Ship Shape!
2012-05-03 -- In recent days WCPedia contributor Iceblade has worked on finalizing a layout for the ship articles on the project. After experimenting with the Broadsword article, and creating a great layout in the process, he's started to implement that layout across the Confederation fighters category. Currently, the F-36 Hornet article is the most complete.

HUDdle Up and Check Out New Cockpit Displays
2012-05-02 -- Aginor is working on a new Wing Commander mod, and this game will be played from the Kilrathi perspective. Although there won't be full dashboard cockpit graphics, each ship will have a unique heads up display. Most games use the same targeting crosshairs and reticle for all ships, but here are some examples of how Wing Commander 4 differentiated its craft.

Don't Miss an Infoburst!
2012-05-02 -- Are you linked up to get the latest Wing Commander news right as it happens? In addition to the main website and CIC Forums, dedicated Wingnuts can follow the CIC on various social media platforms such as Facebook, Twitter and with RSS to stay in the loop as news breaks. In addition to hot stories, followers also see occasional special features and behind-the-scenes updates.

Glance at Mod's Gwynedd Mission
2012-05-01 -- Here's some new shots from the Enigma 2666 mod that show off a fighter launch, autopilot fly-by and ship size comparison. Sharp players will quickly recognize the familiar Broadsword/Ferret pairing from the Fralthra Strike at the beginning of WC2 - a very fun mission, if you can keep the Broadswords alive! Here I used the Confederation Class from Klavs and the converted Broadsword from Standoff.


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