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2010.069 (March 10, 2010)[# 3808 | 3/10/2010] 

Collateral Damage Ships Snapped in Space
JasonRocZ has posted a whole bunch of screenshots of his Wing Commander Collateral Damage ships in the Vision Engine. Note how he's given some of the ships cool styling touches from WC Arena, such as the Arrow's angled vertical fin. These were shot in Direct3D mode, but would look even better with Secret Ops' OpenGL patch. It's definitely a nice change to see these flying in "real" space instead of posed on the rendering screen.


[ChrisReid] [# 9903] [Show comments]

EA Talks Modern Industry Trends
GameSpot has posted highlights of an interview with Electronic Arts Chief Operating Office John Schappert on digital distribution and social gaming. The exec feels very strongly that retail sales are complemented by the ability to download games directly and access additional content. EA's recent purchase of a major Facebook & browser game developer, Playfish, will also help spur both classic rereleases and new franchises in the near future. Check out the full article here.

Schappert said EA has seen consumers buying fewer games of late. Sales of the top 10 games are representing an increasing amount of the industry's total take. He added that if a publisher doesn't have a game in the top 30--and arguably, the top 20--then that company isn't making money. Hit games are bigger than ever, he said, and they're selling for longer thanks to downloadable map packs and other add-ons. While Schappert stood by the "shiny disc business," he emphasized that the model has changed, saying the days of "ship it and forget it" are behind the industry.

[ChrisReid] [# 10032] [Show comments]

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