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Ascii Sector 0.6 Bugfix Releases Version 0.6 of Privateer: Ascii Sector was released last week, and Chris Knudsen has since been busy fixing gameplay glitches and some minor cosmetic issues. You can download the latest release (0.6.0.3) from the Ascii Sector website. Here is the full list of changes:
- Fixed bug with messages from an empty ship when it is close to being destroyed.
- Fixed bug with turret AIs not working.
- Fixed bug with cargo manifest computer terminal.
- Fixed bug with characters, objects, smoke and blood sometimes carrying over from one boarded ship to another.
- Fixed bug with AI ships and turrets firing at non-piloted or disabled ships.
- Fixed bug with afterburner draining energy from turret capacitors.
- Fixed bug with energy information in temp ships.
- Kilrathi weaponry can now be sold in equipment shops.
- Fixed bug with using turrets while docked.
- Fixed more bugs with characters, objects, smoke and blood sometimes carrying over from one boarded ship to another.
- Decreased the size of the groin area on characters and increased the size of body armor to protect the groin.
[KrisV] [# 9695] [Show comments]
Making the Game: Quick Fight This is another option sadly cut from the finished game: quick fight. Wing Commander and mission builders have always had a tense relationship... but it would have been very cool to have an Academy-level option included in Wing Commander Prophecy itself.
These updates are thanks to John "Captain Johnny" Guentzel, who provided several CD image archives of material used by the Wing Commander Prophecy development team!
Please note that the "Download" link points to an older-style Visio file; these do not open in Microsoft's current Visio viewer. We have converted the VSD into a graphic which can be viewed by clicking on the document thumbnail.
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Quick Fight
Download (29 kb)
Date: July 23, 1997
Project: Wing Commander Prophecy
Donated By: John Guentzel
Pages: n/a
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[LOAF] [# 9673] [Show comments]
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