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2009.192 (July 11, 2009)[# 3566 | 7/11/2009] 

Command & Conquer 4 Announced
Electronic Arts has formally released details on Command & Conquer 4 via an interview with GameSpot. The announcement was preceeded in the form of an EA survey and Twitter leak that referenced the title. C&C4 will be a major technological bump from the incrementally upgraded engine used in C&C Generals, C&C3 and Red Alert 3. Like RA3, the campaign will feature cooperative multiplayer, skirmishes will support up to 10 players, there will be persistent experience and classes and more live action video. Joe Kucan will return as Kane to conclude the 'Tiberium' story arc. EA has also unveiled the C&C4 website with announcement teaser and 14-day countdown to full trailer. The game is set for a 2010 launch on the PC. Check out the full GameSpot interview here.

Behold disciples of Nod, the end is soon upon us. Electronic Arts Inc. (NASDAQ: ERTS) today announced that, after almost 15 years and 30 million games sold, EALA is bringing the award-winning Tiberium series to an epic conclusion with Command & Conquer™ 4. Shipping in 2010, Command & Conquer 4 will introduce a multitude of innovations to the to the classic fast and fluid Command & Conquer gameplay while retaining the core compulsions that fans have come to love over the series' history. Introducing new class-based gameplay, mobile bases and persistent player progression throughout all game modes, Command & Conquer 4 offers players new, innovative and compelling strategic depth.

"Command & Conquer is a powerful franchise with an amazing 15-year legacy. We are thrilled to bring the dramatic Tiberium saga to a conclusion in Command & Conquer 4. This game is designed to give fans all the answers they've been looking for," said Mike Glosecki, Lead Producer of Command & Conquer 4 at EA Los Angeles. "With its objective-based multiplayer mode, persistent player progression and all-in-one mobile base, players will experience Command & Conquer like never before."


[ChrisReid] [# 9563] [Show comments]

Making the Game: Prophecy Art Milestones
This is (it seems) Weston Giunta's project checklist for Wing Commander Prophecy -- when each element of art is to be completed. Good news -- it looks like everything is at 100% now.

These updates are thanks to John "Captain Johnny" Guentzel, who provided several CD image archives of material used by the Wing Commander Prophecy development team!

Prophecy Art Milestones
Download (26 kb)

Date: April 23, 1997
Project: Wing Commander Prophecy
Donated By: John Guentzel
Pages: 3


[LOAF] [# 9561] [Show comments]

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