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2009.109 (April 19, 2009)[# 3483 | 4/19/2009] 

Great Day For Privateer 3 Concept Art
Wing Commander Prophecy artist Charles Workman has posted a batch of concept designs that he made for the unreleased Privateer 3. A few of these should look familar, but these are all worth examining closely. Take the first image for example - the Kilrathi Drakas Command Center/Tavern on G-tok. Both prior versions that the CIC has posted in the past have a blank computer terminal. Charles' version below has an illuminated display console. These are all very cool. Check out last year's birthday roundup for a huge dump of Priv 3 information. Don't forget the 240 page Priv 3 script either.


Privateer 3 was a project I worked on that never made it to the shelves. It was a PC space adventure title and used pre-rendered background screens throughout. I had fun designing ships, creating and lighting backgrounds for levels and making some fly-in cinematics. The primary software I used was Alias Power Animator and Photoshop.
The demo reel at Charles' site also includes a wireframe display of the merchant station above.
[ChrisReid] [# 9401] [Show comments]

Making the Game: Mission SA2
Wing Commander Prophecy's first "gauntlet"! By means of another flight test, Casey and YessMan take on wave after wave of Kilrathi planes. The most interesting thing is the very elegant solution to the need for simulated Nephilim after the aliens are discovered; the Kilrathi simply become Aliens after Series E.

These updates are thanks to John "Captain Johnny" Guentzel, who provided several CD image archives of material used by the Wing Commander Prophecy development team!

Mission SA2
Download (16 kb)

Date: May 2, 1997
Project: Wing Commander Prophecy
Donated By: John Guentzel
Pages: 1


[LOAF] [# 9378] [Show comments]

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