Kilrathi Corvette Appears in WC Saga Share on Facebook Share on Twitter Update ID

The WC Saga team has started a push to wrap up its capital ships as it makes progress towards an 'alpha' build. They've taken inspiration from Feng Zhu's concept art developed for unreleased Wing Commander games. They've released shots of the Kamrani corvette featuring their most updated Kilrathi textures.

It’s time to introduce our Kilrathi capital ships. Scooby Doo from the team explains the process: "Like everything in game development, designing capital ships is always more difficult than it sounds. As a team, we had a long discussion regarding the overall look we wanted to create for our ships. We went through every available concept art from finished Wing Commander games and also from the art associated with the unreleased Wing Commander games. We found the artwork by Feng Zhu were particularly helpful." We started with the basics. We took a simple yellowish base metal texture, and we started evolving it from there. One of the first additions we made was dirt patches. Next we began playing with armor plating. We actually have a good foundation in there now. We wrote a simple Photoshop script that creates armor plates in a matter of seconds (thus saving us a lot of time).

Normal maps came into the picture a little after that. This is one of my personal favorites. Basically, normal maps are used to greatly enhance the appearance of our low poly models without using more polygons. This technique allows us to create highly detailed, impressive models with very small impact on performance, allowing Saga to look and play great on a wide variety of machines."

As our first demonstration of the results of our work in this area, we would like to introduce our version of the Kamrani. The Kilrathi’s obsession with hit-and-run strikes and wolfpack tactics is manifested in their most recent corvette model. Its combination of offensive anti-ship missiles and high speed enables these corvettes to attack Confederation convoys before they have adequate time to muster a counterattack. Even though the Kamrani is lightly armored, this corvette is well protected against fighters with its multiple turret configuration.

In our future updates we plan to release some information on the story, talk a little bit about our characters, and introduce the player's nemeses! Stay tuned!

Making the Game: Mission B4a/b Share on Facebook Share on Twitter Update ID

Mission B4 (both variants) is the final H'rekkah scramble/retreat mission. The description in the doc sounds pretty accurate to the finished product - although the promised unique landing scene sounds pretty great! "Insert landing ender here. Ex: Walk to decontam chute, Maniac gives you a hug for rescuing his ejected pilot, etc."

These updates are thanks to John "Captain Johnny" Guentzel, who provided several CD image archives of material used by the Wing Commander Prophecy development team!

Mission B4a/b
Download (68 kb)

Date: November 25, 1997
Project: Wing Commander Prophecy
Donated By: John Guentzel
Pages: 6


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