Team Wingnut Smashes The Sivar Share on Facebook Share on Twitter Update ID

Wing Commander fans are invited to wrap up the first Secret Missions expansion pack this week and post their experiences in the latest Community Replay thread. Only four missions remain in Valgard and Vigrid, so it's a short week. That'll give a few Wingnuts who might have lagged behind a chance to catch up. The combined playthrough of Secret Missions 2: Crusade is scheduled to begin Sunday. Good luck taking down the Sivar!
Vigrid 2: This is it. Halcyon gives everyone a little pep talk. The one concerning us is actually interesting.

"Halcyon: Maverick, no astrobatics, nothing fancy. Do the job and get out of there alive.
Maverick: Aye, aye, sir.
Maverick considers what the Commander said. He was saying goodbye to the pilots… just in case."

So he thinks we fly a bit fancy eh? You ain't see nothing yet! Let's DO THIS!

Nav 1 is the remaining support fleet. 2 waves of 2 Krants and a Ralari. I might go back later and count the number of capships we've destroyed in this campaign. The Sivar's fleet was certainly formidable and would have been a match for a full-sized Confed Task Group.

Nav 2 is the party destination! This is not easy. 3 waves. 6 Krants, 5 Jalthi and 6 Gratha along with the big bastard. This fight requires fancy flying to stay alive as well as use of Bossman. Every now and then I throw a few rounds at the Sivar just to let him now that's he's the target. After what seems like an enternity it's finally time to take the Sivar on. I've saved my missles and unload them once his shields go down. As fast as they lock I'm firing them off. He takes a beating but the explosion is very satisfying. Truly a victory for the Confederation. The bi-polar crew better be happy.

A Gold Star is a very fitting reward, even though I think a deserved a Silver Star for Valgard 1. Ah well.

The death of Grand Admiral Gilkarg. A more fitting reward for nailing the Sivar. Another one of the few insights into Kilrathi culture we see during the original game. Time for the rise of Crown Prince Thrakhath. But before that we've got a little celebrating to do and a transfer to a quiet sector. A little system called Firekka. They've got a native bird-like population that wants to join the Confederation. Sounds like a cakewalk to me...

Well it was a fun 3 weeks guys! SM1 is really a fantastic addon. The amount of capship killing is great! And the story adds nicely to the base laid in WC1. It only gets better from here!

MSN On Joystick Significance Share on Facebook Share on Twitter Update ID

One (of many) reasons why there were no new Wing Commander games in the early part of the current decade has to do with the decline of the joystick as a PC peripheral. UK MSN's Teh & Gadgets column recently addressed the issue in an article by Patrick Gross. Games like Freelancer were sold on their ability to play without the input device. That's a big change from a dozen years earlier when Wing Commander's on-screen joystick hand was a hyped up feature. Some of the coolest, most elaborate and most advanced sticks are still around today, but they are nowhere near as ubiquitous and available as they once were. The article does a decent job of summarizing the present situation and making a guess at what's to come. Also check out JoystickRequired for a good news hub dedicated to flight and space sims.

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