gulikoza has released one final update to the dxmci patch which allows Wing Commander fans to play WC4 DVD without the required hardware decoder board that the game originally shipped with. Now that the project has exceeded all of its original goals, regular future development will be discontinued. As part of this process, the source code has been released so that others may address any additional issues yet to be discovered. As a bonus, the new 1.5 patch also adds support for the DVD version of Starfleet Academy. gulikoza has steadily made improvements to the software to improve compatibility and remove bugs since its release four years ago. Allowing fans to play WC4 DVD on modern computers without a discontinued piece of auxiliary hardware was long considered one of the most ambitious goals of the WC community. A big thanks goes out to gulikoza for making the DXMCI patch a reality. In addition to our local mirrors, the patch, source code and addon helper files are available from the download section of gulikoza's page.
I've released one final version of DXMCI and the sources under GNU GPL. The latest version adds support for Starfleet Academy DVD (maybe not so interesting here) and an option in the configuration for forcing mpeg2dec (so dxmci can work alongside PowerDVD, forcing mpeg2dec to be used). I don't have time to work on it anymore (haven't had time in a while, but WC4 seems to have worked pretty well, mostly just DirectShow and codec problems), but this way somebody can improve it or fix it in the future (Vista and beyond...). I still enjoy reading the wcnews site and this board, so I'll still drop in occasionally. :)
2014-10-30 -- The first playable edition of top-down shooter Wing Commander Flat Universe has been released! The Maslas Brothers still consider this a 0.5 alpha version, but it already looks like a lot of fun.
2014-10-29 -- Electronic Arts' Origin service has announced its newest On The House game, Crusader: No Remorse! Crusader is an Origin Systems isometric shooter renowned for its rich setting, interactive environments and exciting action. After two games were released in the series, its lead designer, Tony Zurovec, left Origin to found Digital Anvil with Chris Roberts and now works on Star Citizen at Cloud Imperium Games Austin.
2014-10-29 -- Yesterday's departure of an unmanned Orbital Sciences resupply module resulted in a large explosion shortly after liftoff. After half a dozen routine private resupply missions to the ISS and a lengthy stretch of diverse and successful exploratory ventures over the last several years, the mishap came as a bit of a shock. But it serves as a reminder of the difficulty and complexity associated with all space travel.
2014-10-28 -- Classic '90s space sims X-Wing and Tie Fighter were released this morning via Good Old Games. In both cases, these are the special CD-ROM editions that come with all expansions and enhanced graphics & sound. Official strategy guides are also an extra bonus.
2014-10-27 -- Klavs' latest 3D printing experiments have put his slick new Rapier front and center. The ship is now available to order from Sculpteo in unpainted plastic or resin and a fancy prepainted color variant. One major difference between this vendor and Terran Fleet Supply at Shapeways is the scalability.
2014-10-26 -- Howard Day has posted a slick animation of his Drak'thli. The ship was originally designed by Feng Zhu, who was commissioned to create concept art for an unreleased Wing Commander game that would have occurred after Secret Ops. Although it's not exactly like any other Kilrathi vessel that appears in the game, it fits into the WC3-era design scheme extremely well.
2014-10-25 -- ScoobyDoo's interpretation of the cult favorite Bearcat fighter has been further refined in a new update. Enhanced techniques have allowed him to give the metal hull a better finish. The typical Confed markings are missing, but below Scooby explains how they can be modularly added in the FS2 engine - where most of his designs take flight.
2014-10-24 -- Lots of exciting news from George Oldziey today. Production of the Wing Commander live album (orchestra and choir) starts at the end of next week, and George has hired a professional film crew to document the process. And one dedicated fan with a talent for music has managed to score himself a seat in the orchestra...
2014-10-23 -- The quirky Exploring Believability blog has posted an analysis of Wing Commander. Topics include typical subjects such as the setting and game mechanics, but they also briefly touch on morality and conceptual balance. Although elements of the later games continue to pop up in the discussion, the primary focus seems to be on the first game in the series - his issue with never "commanding wings" is resolved after a couple games.
2014-10-22 -- SabreAce was inspired by Klavs' recent Rapier renders to build a couple of stylish accompanying pieces. The first is a silhouette logo that would fit anything from Confed letterheads to decals affixed to a fighter itself. There's also a patch design that could be used for development team jackets/jumpsuits.