Standoff Episode 3 Improvement Patch Released! Share on Facebook Share on Twitter Update ID

The highly anticipated upgrade to Standoff Episode 3 is now available! Although the team behind this popular fan project is hesitant to release interim updates between episodes, they have isolated a number of major things they were able to fix and expand on in the last month. In addition to these improvements, the Tarsus has been replaced by the Arrow in the Standoff Simulator. The new ship looks great and should be very popular. You can begin flying and racking up new scores with the Arrow now! Current Episode 3 players can grab the one meg patch here. Brand new users can begin with the 194 meg starter pack, and people with just Episode 1&2 can grab their 76 meg version here. The exterior shots below show off the Arrow in the Vision Engine. The interior pictures feature the improved Ferret cockpit.

  • Fixed a bug that made certain missions crash when too few wingmen were available
  • Fixed a bug that prevented the player from returning to the flight deck after going back to the recroom
  • Fixed a bug that prevented the player from using autopilot to land, even when the AUTO light was on
  • Fixed a bug that occasionally made valid simulator scores be discarded
  • Added a permanent score display in the scoreboard-enabled simulator missions
  • Made military transports act as corvettes (corvettes use different radar colors and collision detection)
  • Made the mines trigger on proximity instead of on collision
  • Fixed the mine 3D model so that it no longer has engine flares
  • Added a new cockpit mesh for the Ferret
  • Replaced the Tarsus with the Arrow in the simulator (this Arrow is based on the Armada version).

We've also taken a few measures to try to eliminate a crash that might happen at the start of a new wave in the gauntlets, as well as the infamous "mis-matched VDU" bug. However, we can't be sure we've managed to completely fix either of those bugs since they both were much more frequent on some systems than on others. We *hope* they've been fixed, but if you have any indication to the contrary, please contact us.

Geek Empire Gets The Wing Commander Message Share on Facebook Share on Twitter Update ID

Smooth over at Geek Empire has published a neat retrospective on the life-changing impacts of the Wing Commander universe. The series is symbolic of the types of games that went beyond being just fun to play. Wing Commander captivated the imagination of millions of science fiction fans and has been a source of great enthusiasm for fifteen years now. None of this is new to the regular readers of our site, but it's always an important message that we like to see get around to a new audience. You can find the complete article here. If you're wondering what more can be done to help spread the word, share your Wing Commander excitement with a friend.
When I look back at all the games of the Wing Commander series, I always smile inside. I think that gamers coming up today should be able to have this same experience as I had: That they can play a game that inspires them.


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