Trivia Game 3 Week 51 Share on Facebook Share on Twitter Update ID

Here's the penultimate trivia week of game 3. It's very nearly your last chance to score some points, so either email Chris or use our form.

New Questions for Week 51 (starting October 15, 2001):

Question 101: Who was one of the first Firekkans to pioneer spacetravel?

Question 102: What situation surrounded the Kilrathi taking on majorspace flight?

Bonus 51: What's the difference between an Akwende Jump Drive and MorvanHopper Drive?

Submissions are due by October 21, 2001.

Vega Strike Beta Needs You! Share on Facebook Share on Twitter Update ID

HellcatV is nearly ready to send Vega Strike in to its beta phase, but he has a problem. But if you're good with polygons, you could help..
Vegastrike is almost ready to enter beta Just some sound development needs to finish... Unfortunately Vegastrike is Geometry limited.... For me to release the beta with a decent framerate I need Lower geometry ship models that I can swap in at certain distances. And I have no 3d modeller with which to shrink the number of polygons of my models! I would really appreciate it if people could take a look at the models I have here: http://reflection.dyn.dhs.org/3ds/vsorig and http://reflection.dyn.dhs.org/3ds and convert any they can read to versions with lower polygon counts so I can start specifying levels of details and support the battle of earth (>500 ships) Any help will be noted in the readme and on the website... I appreciate it! Please send me the models or upload them hellcatv@hotmail.com If you're curious how I know VS is geometry limited: It turns out in large ship battles (eg 400+) the framerate goes up from 4 fps to 11 fps by removing reflection calculations. This indicates that vegastrike's framerate for large numbers of ships is completely limited by the geometry being drawn.

UE Near Completion? Share on Facebook Share on Twitter Update ID

An update on the Unknown Enemy site (new location!) reports the current progress of the project. It seems that all of the fiction has been completed, the missions are just being debugged, and the whole project is now ready to enter testing. And then there are these three new models:


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