You’ve mentioned to us previously that you quite wanted to be an Imagineer [the division of Disney that designs rides for its theme parks].
I started out doing table top games doing Steve Jackson games in 1983, and in 1987 I went to TSR working on Dungeons and Dragons. There was a moment in 1988 when I was sat at my desk in TSR and we were starting to think about the next game system and the rules we were going to build, and I realised I had to do something else.
I knew it was going to be one of two things: either electronic games or an Imagineer. I talked to folks at Imagineering, I made it through two rounds of phone interviews, but Orgin made me an offer before the Imagineering guys could decide if they wanted me. Luckily Origin was a place where we created worlds, so it was almost like Imagineering in a way.