Chris Knudsen has released a new update to Privateer Ascii Sector, fixing a number of bugs and gameplay issues. There is also a bit of a news on a cool feature that is coming in a future release: "I'm currently working on implementing the sector's casino on board a retrofitted Drayman floating around in an asteroid field. Already got video poker programmed in and making good progress with blackjack." Here is what's new in 0.6.2.2:
Fixed some bugs with crippled limbs and critical wounds.
Fixed bug with characters spawning on top of each other... oh, yeah!
Fixed bug with scooped hostiles disembarking ship when landing.
Fixed bug with ship kills not being registered.
Fixed bug with some ejected pilot kills not completing missions.
Bounty hunting capture alive missions now pay more.
If you try to capture a character but don't have any ElectroCuffs, the game will now tell you that you don't have any. Likewise, if you try to enslave a character but haven't got any free space in your cargo hold or the character is needed for a mission, the game will now tell you.