Ascii Sector 0.6.2.2 Released
Chris Knudsen has released a new update to Privateer Ascii Sector, fixing a number of bugs and gameplay issues. There is also a bit of a news on a cool feature that is coming in a future release: "I'm currently working on implementing the sector's casino on board a retrofitted Drayman floating around in an asteroid field. Already got video poker programmed in and making good progress with blackjack." Here is what's new in 0.6.2.2:
- Fixed some bugs with crippled limbs and critical wounds.
- Fixed bug with characters spawning on top of each other... oh, yeah!
- Fixed bug with scooped hostiles disembarking ship when landing.
- Fixed bug with ship kills not being registered.
- Fixed bug with some ejected pilot kills not completing missions.
- Bounty hunting capture alive missions now pay more.
- If you try to capture a character but don't have any ElectroCuffs, the game will now tell you that you don't have any. Likewise, if you try to enslave a character but haven't got any free space in your cargo hold or the character is needed for a mission, the game will now tell you.
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