We often forget the less sexy aspects of game design -- and the case in point here is the install and setup option screens for 'Wing Commander Armageddon'. Look at all the detailed thought that has to go into what is and is not included... likely a thankless job. The biggest change from the norm seems to be the inclusion of Time Compression -- which seems like it might have been unnecessary in a space shooter.
These updates are thanks to John "Captain Johnny" Guentzel, who provided several CD image archives of material used by the Wing Commander Prophecy development team!
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Date: September 22, 1997