Making the Game: Cap Ship Constituate Parts
Today's update is the plan for Wing Commander Prophecy's "component" capital ship system. Clearly inspired by X-Wing, the system was a response to the idea that capital ships were simply fat fighters in Wing Commander 1, 3 and 4. You can see the genesis of one of the game's biggest bugs here - in the rush to include an option for preventing enemy ships from launching fighters, the developers forgot to note that such damage suffered by the Midway would break the game. Note also the larger variety of capital ship weaponry: ion, plasma and flak turrets did not make it into the finished game (although ion cannons are mentioned in the ICIS manual).
These updates are thanks to John "Captain Johnny" Guentzel, who provided several CD image archives of material used by the Wing Commander Prophecy development team!
Cap Ship Constituate Parts
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Date: August 14, 1997
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