Making the Game: Art List & Object Names
Today's update is an early list of the art assets -- 3D models and other objects -- that the Prophecy team needed from their artists. Two fateful decisions here: "This should NOT disappear when destroyed", referring to a space station but ultimately every capital ship... and "Eisen can be on the other side of the Jumppoint", cutting the game's other carrier into oblivion. Note the inclusion of destroyers and cruisers on the Confed side -- but that the various 'intro' ships (Devereaux, pods, etc.) are only planned for cinematics at this point.
These updates are thanks to John "Captain Johnny" Guentzel, who provided several CD image archives of material used by the Wing Commander Prophecy development team!
Art List & Object Names
Download (48 kb)
Date: March 25, 1997
Follow or Contact Us