Though it vies with TIE Fighter for the title of king of all space sims, Wing Commander was a different beast. Wing Commander was an epic space opera in every conceivable way; it featured memorable characters, a desperate war for survival, and a cinematic presentation that was well above the norms for its time. It also introduced a rich universe with plenty of storytelling possibilities, as evident by the fact that it spawned numerous sequels and even a disastrous movie. Meanwhile, the bitmapped visuals made Wing Commander the Crysis of its day. Toss in the fact that this was one of the first games that really made rich use of sound, and it was the killer app that helped launch Creative's Soundblaster audio cards. We'd love to see a modern-day Wing Commander, and given that EA still has a thing for live-action cutscenes (just check out Red Alert 3), we'd love to see Mark Hamill back on the small screen once again.