Origin gave us something special in Wing Commander, a space shoot'em up with a story. Branching missions, where the outcome of one mission influences what happens in the next helped to create a sense of purpose, and that there was a real meaning to your actions. Classic titles such as Freespace 2, Freelancer and the more recent Darkstar One have followed in the footsteps of Wing Commander by combining space combat with an evolving plotline.
The influence of this game was also felt in the hardware industry, with it commonly being used as a display title to show off the power of modern PCs such as the 386, utilising a whopping 8bit (256 colour!) palette. At the time of release, 1990, the Commodore Amiga had established itself as the home computer of choice for gaming, but Wing Commander was one of a new wave of titles which helped to drive the emerging PC gaming market forward.