LOAF has unearthed a ten year old log that the Wing Commander 3 3DO development team conducted on AOL in July 1995. The 3DO version of WC3 didn't just feature higher quality video and deleted scenes. Entirely new missions and features were added for this special edition. There were also Easter eggs that let players choose any mission, cutscene or communications video to play. There were also viewers for in game objects and sprites. Some features from the PC version were curiously missing however. The log helped clarify the reasons why. We've updated with partial bits of the log in the past. You can now find the full log here.
LKoski: I have not bought WCIII but have seen and played it on my friends computer, exactly what changes were made for the 3DO version?
OSI: recompressed movies, faster load times, Higher color of the movies (64K colors instead.... 256), The audio is 16 bit stereo and it is in dolby surround, because we were able to .... use the larger 74 minute CD capacity of the 3do format we could add footage that was not.... included in the PC version....
Asum: there was talk of a 'movie' movie deal, how would you guys feel bout that? do you think it would defeat the purpose of an interactive film??
OSI: Its something that we will always want to do, however we haven't figured out how to finance it yet.... Don't forget that a movie of this type would cost big big bucks...
ErinFritz2: Why were the ground levels left out? Was it because many thought those were weak levels in the PC version? Or was it due to technical problems?
OSI: The biggest thing was the time constraint. We though it was bettter to work on the space.. engine instead....And we think that they turned out pretty good.... :)