Ruadrim noticed that Egosoft has announced the cancellation of X2: The Return. Elements from the game will be used in an all new sequel, X3 Reunion. The cancelled expansion was due out soon, but the new work will take most of this year. The X Beyond the Frontier series has been known for sharp graphics and decent Privateer-style space exploration, trading and combat. X3's story will be beefed up heavily and the universe will be more immersive. It will also be made for at least one home console system. This is a trend I expect will follow among many future space sims, and in fact could easily help to revitalize the space sim genre overall.
X3: REUNION immerses the player into the most realistic, living universe, ever experienced. Extensive development has gone into the X3 engine, making full use of DirectX 9 technology, to create dramatic visual effects and stunningly realistic starships. The economy model in X3: REUNION is more complex than any previous X game. Coupled with the massively enhanced A.L. (Artificial Life) system, X3: REUNION will present players with an ever changing, evolving universe; where a player’s actions really can shape the future of the universe. Community involvement has been extensive, throughout the development process and the launch of X3: REUNION will see many innovative fan creations in the final retail game.The graphics shown off so far look very good, though they're not exactly screenshots. The first image is a redone shot of an X2: The Return release and the others may be prerendered scenes. been inspired by Prophecy. The third shot reminds me a bit of Kilrah.