RPOV's Starlancer preview is different from the rest. Different in that it mentions Wing Commander only once:
There is a lot of comm chatter in the missions which helps the immersion factor. It reminds me a lot of Wing Commander, actually. When you kill an enemy fighter they tend to taunt you as they blow up. Your wingmen talk back and forth while in combat and even more so when the action cools down.
Secret Ops also used extensive comm chatter to deliver the story and immerse the player. You can find the article here.