The team behind the WC4 Fan Remake has put together another informative article on some of the unexpected bonuses that have spun off from their core efforts on The Price of Freedom. While working with WC3 assets to better prepare for their WC4 adventure, they've learned a lot about the game's background formats and FMV integration. Some of these experimentally upscaled WC3 artifacts are below. They've even made a high quality Arrow, since that ship also appears in WC4, and they naturally wanted to see what it looked like in WC3 colors! (Spoiler alert: it's gorgeous!) Check out the full article at the WCRespace.com site here.
It was not our intention to port Wing Commander 3 yet, but rather unintentionally we’ve ended up with a bunch of Heart of the Tiger updates.
EXCUSE ME, SIR. DID YOU SAY THE VICTORY?
“Wait what? Wing Commander 3?” I hear you asking.
We don’t want you to get the wrong idea – we’re still only making Wing Commander 4 (for now), and were considering not showing the work done here; but the truth is if we didn’t show any of the work we did with Wing Commander 3 assets it’d keep us from sharing a lot of the process with you.
Why is that? In some cases it’s just low hanging fruit (such as the additional paint-jobs for ships appearing in both games), but often the quickest way to understanding WCIV’s file formats is to go through WCIII.