Wing Commander IV Cockpit Reference Update ID

It's common knowledge that Wing Commander IV doesn't have cockpits, famously dumping them in favor of displaying the UI on the previously optional 'invisible cockpit' (an option popular among players at the time.) But it turns out the game isn't completely without cockpits! The production built multiple physical cockpits for the full motion video sequences (including one extremely detailed Confederation shuttle set) which give us a look at what the 'real' world of Wing Commander IV is intended to look like. We've collected reference screenshots of these cockpits and the various control surfaces seen in brief cuts. Together they make up a few seconds of screen time… but seeing them together really gives you a better appreciation for what went into Wing Commander IV.

Several angles of the Terran Confederation Hellcat V's cockpit are seen during the game's introduction, including views of the flight stick, throttle and forward and right cockpit instrumentation. The Hellcat cockpit seems to be a fairly complete construction.

The F-107 Black Lance (or "Dragon") fighter also appears in several shots during the introduction. There are several good shots of the interior instrumentation as Seether fires first the flash pak and later performs his mine trick.

The Union of Border Worlds Banshee cockpit appears briefly in the cutscene which introduces the jamming crisis in the Peleus system. Only the rear of the Banshee set seems to be distinct, with the missile launch panel being reused from the Lance.

Wing Commander IV famously budgeted for a full sized Terran Confederation shuttle set. The shuttle is seen during the introduction as Blair and Maniac travel to Earth and then again when Seether executes Paulsen. The introduction features one extremely cool shot that reveals the extent of the work done to create the set, showing Blair and Maniac's conversation looking up from behind their seats.

Finally, the game features an all-CG ejection pod cockpit for the 'chewout' cutscenes which sort of explains the gap between the invisible cockpit view and the real world: a physical communications VDU folds out to play an unhappy message from Eisen, Paulsen or Pliers.


Recent Updates


Wing Commander Meme of the Day: Alignment Chart

This is pretty good... (2018-09-20)

Wing Commander Art Portfolio Campaign Announced

Video game artist Mike Winterbauer has shown off the first images of his latest project, a Wing Commander Art Portfolio! Mr. Winterbauer was the person commissioned in 1992 to hand paint the box art for the SNES version of Wing Commander, among many other cool contemporary pieces. (2018-09-19)

Intrepid Enters Spacedock

Spacedock has profiled another Wing Commander vessel! The BWS Intrepid is the star this episode of "Sci-Fi Ships You've Never Heard Of." Daniel, the author, has a huge soft spot for the WC series, and he's especially fond of this one. (2018-09-18)

Sienta la Ciencia y la Ficción

Christian Klein marches ever closer to having a complete set of Wing Commander games translated for Spain. This looks like a pretty thorough job with everything from the box to disc to manuals in Spanish, although no in-game audio has been revamped. The front doesn't have the big Midway flap that opens, but the static front and rearranged rear screenshot collage make it its own unique collectible! (2018-09-17)

Homeworld Mod Locks & Loads

The Homeworld Remastered Mod has gotten another update to more fully implement the fuel & ammunition mechanics that L.I.F. (2018-09-16)

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