Today's update to the Wing Commander mod for Sins of a Solar Empire is all about engines. Nomada_Firefox has carefully worked within the game's limitations to get the powerful flares looking just right. The results look pretty hot! In cases where the exact number of light sources exceeded what's possible, he spaced things out for best effect. Things like these might seem minor, but they add a lot to the atmosphere and contribute to the sense that things are off when they're missing.
The latest work is to normalize everything with the change of scale. For example, the engines. If you are curious, SOASE has a limit to the amount of engine lights added for each ship. For this reason, ships such as the Waterloo do not have lights in all their engines.