The quirky Exploring Believability blog has posted an analysis of Wing Commander. Topics include typical subjects such as the setting and game mechanics, but they also briefly touch on morality and conceptual balance. Although elements of the later games continue to pop up in the discussion, the primary focus seems to be on the first game in the series - his issue with never "commanding wings" is resolved after a couple games. A 24-year old game seems like an odd vehicle to drive through post-modern philosophy, but it's cool if this brings the series to more readers. Check out the full article here.