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The new test game for Wing Commander Tactical Operations is going great. Players are currently dogfighting it out in the middle of Turn 7. Avacar is testing the new skill level feature, missile evasion, tailing enemy fighters and side turrets in this latest version. The TacOps Forum is also buzzing with discussion on the project's interface and gameplay mechanics. You can learn more about Ironduke's turn-based WC strategy game here.
If you look carefully, you'll also noticed one unannounced surprise: Asteroids. For now, they are just for show. If I find time, and if the game is running particularly smoothly, I may start experimenting with Line-of-Sight or Collision, so check back here for such an announcement. For now though, you should be able to just fly over them without any impact on gameplay at all. (Consequently, this is the first time I use the indicator icon for them; I find it is a bit dark, so I may have to lighten it up).

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