If you are interested in knowing more about Privateer's development process, from how an Origin game went from the spark of an idea to a box on the shelf, it is used as a case study in The Magic of Interactive Entertainment:
The main goals in the design of Privateer were to create a commerce trading system within the Wing Commander universe. Another goal was to provide a game with random missions that players could play over and over again. That freshness ensures the game never ends.
(Read the full chapter.)
Some initial ideas never quite made it into the final game. One such idea involved player finances. The game initially enabled players to get loans from banks or other (less reputable) characters. In this scenario, you might run into debt, and be pursued by creditors or bounty hunters which were after the price on your head. Privateer took about a year and a half to make, and so during this period, many such ideas were dropped while others were developed and added to the game.
Cockpit Renders Tease WC4 Remaster
Among many other Wing Commander endeavors, Pedro is still grinding away in the background on his WC4 Remaster project. He reports that there might be some exciting breakthroughs regarding cockpits soon, and DefianceIndustries has stepped up to share some of the prototype views. There's still work to go, but these examples are pretty sweet! (2019-03-20)
Prepare for Intense Space Combat... Also Book Club
Episode 5 of All Wings Considered is less than two days away! This will be the team's most challenging episode to date as they take on the Special Operations 1 Finale. NINE Gothris escorting a Fralthra! (2019-03-19)
Squad Goals: Collect 'Em All
We spotted a classy Italian WC3 last month, and this time here's an original Italian Wing Commander courtesy of Dennis Mull. This is one of the European Hit Squad rereleases, and in this case it was published by Jackson Libri. It came with a similarly stylized version of the manual/Claw Marks as well. (2019-03-18)
Drunk Review is Surprisingly Coherent
It's been a good week for console ports! SNES Drunk has posted their review of Wing Commander for the Super Nintendo. There's a lot to like here, and the author enjoys the art style, background setting, branching missions and most aspects of the gameplay. (2019-03-17)
All Feedback Considered
Our weekly All Wings Considered show is off to a great start! LOAF and Dundradal have been coming up with tons of content to share each week, but they're also actively reaching out to viewers for what else they'd like to see. Feedback on what's been done so far is much appreciated, and they're also especially looking for questions to fit in the Ghorah Khar Talk segment. (2019-03-17)