Movie Crashing Patch Patched Up to 1.2 Update ID

Mash has updated his Kilrathi Saga WC3 movie crashing patch to be even more compatible with modern systems. The program works to prevent a bug that disrupts KS WC3 during movie playback, and it also incorporates various speed fixes. However, due to its DirectX implementation, the patch was incompatible with the awesome DirectDraw Hack. The new update now allows the two to be run simultaneously! Pick up version 1.2 of the movie fix here.
This patch is an attempt to fix some of the problems associated with running the Windows version of Wing Commander 3 on modern OSes and on modern hardware. This release includes a fix for the 'Ingame Movie Crashing Bug' and a slowdown fix for the Nav Map Screen. I've also added a series of slowdown fixes for the Pre Flight Power-up Screen and added an ini file where you can adjust the slowdown delays to your own liking.

Installation details can be found in the included read-me 'Wc3_KSaga_Patch.rtf'. The read-me also includes some info on how it all works.

De(s)cent Free Space Sim Engine Simulates Universe Update ID

Dran is always looking out for fellow Wing Commander modders and wanted to share his latest find. The aptly named Space Engine is a free space sim engine for Windows that actually looks pretty decent. There's a sample video available at their website, and the core program itself is about 400 megs. Even if you're not a modder or the engine isn't suitable for your project, it's touted as an educational tool and looks like a lot of fun to fly around in.
Basic Controls

* Left Mouse Button – Click to select object, Click and hold to look around
* Right Mouse Button – Click and hold to rotate around selected object
* Mouse Wheel – Change velocity
* F1 – Options
* F2 – Solar System Browser
* F3- Find-by-name menu
* G – Go to an object
* Shift + G – Go to an object’s surface

There are a ton of controls for the game. Simply open the ‘readme09_eng” file in the Space Engine folder to find a full list.


Recent Updates


Bengal's Tiger Stripes All Lit Up

The WC1 sprite refresh that Unnamed Character, Goliath and Howard Day are working on was a big hit last month, so here's a closer look at one of the stars. These are the full 1024x1024 frame shots used for the upgraded Bengal. They're higher res than the upgraded assets in engine so you can really get a good look. (2018-11-11)

Get a Glimpse of Classic Origin Customer Service

Entartika posted this look back at a physically distributed patch for Special Operations. Apparently in regards to an autopilot glitch, the team at Origin modified the SO1 executable and sent it to people to copy over their existing WC2 installation. Origin did have a BBS in the early '90s with a few things like this, but relatively few people had modems to access it, so they had to send out updates in the mail. (2018-11-10)

Simple Sabre's Sky Scramble

Shaggy reports that he was able to get a pretty accurate looking Sabre flying in Simple Planes. The SP engine allows players to create or recreate various flying machines and see how they perform under power. In this case, the design seems like a winner! (2018-11-09)

New Ships Ready for Vega Sector Grind

Today's new ships aren't necessarily the most popular, but they're amazing renditions of two trusty workhorses of the mid 2600s. DefianceIndustries has added the Scimitar medium fighter to fill the gap between the Hornet and Raptor, and they all have a Drayman class transport to escort now. Despite their unfair reputation as space slugs, both ships look super sleek here and the Drayman's turrets give it some nice teeth. (2018-11-08)

WC4 Fan Update Teased

WC modder Pedro - of Unknown Enemy and WCP OpenGL fame - has released an image that shows off some of the ships for his WC4 remaster project. The effort has been hinted at for some time, but as more high quality assets are completed by DefianceIndustries, the project as a whole becomes more feasible. After some extensive planning, Pedro is ready to soon get started on the programming side. (2018-11-07)

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