This weekend the Electronic Arts website advertised a curious job opening they're currently looking to fill in Origin. Several of the job requirements could be critical for the development of a Wing Commander game. You can find the details here.
Expertise: Programmer, Software Engineer-Rendering(PC)
Locale: Texas-Austin (United States)
Start Date: Negotiable
Description: We are searching for a talented and experienced Client Lead to work on ORIGIN's next original persistent world game. Responsibilities include working with an existing 3D rendering system, as well as network solutions such as dead-reckoning and smoothing algorithms.
The successful candidate will be able to demonstrate the following:
Previous game industry experience, Minimum 5 years programming experience, Proficient in C++ / Object Oriented Design, Proficient at debugging x86 assembly code, Experience programming for Windows and DirectX, 3D graphics experience (including familiarity with Direct3D), Experience building and maintaining programming schedules, Ability to work with an existing code base & Excellent communication skills
Experience developing high-latency multiplayer action games & Technical documentation
Although I never received a shipping notice, my Wing Commander DVD from DVD Box Office arrived this weekend. I've heard of a few others getting theirs as well, so if you don't receive any word about yours in the next few days you might want to contact DVD Box Office. Their support address is firstname.lastname@example.org.
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