A few months back we posted a partial translation for the huge Wing Commander history in Game World Navigator. A year and half ago the magazine created a twenty page profile of the series. The information we posted before was just for the numerous photo captions. We've now added the full article translation thanks to Akula65. You can find the text here. The article is quite a contrast to the PC Gamer bit we mentioned yesterday. You can grab the full PDF of the article (in Russian) here.
At the height of the military action, the player, under the guise of a student of the Terran Flight Academy, Christopher Blair, arrives on the carrier TCS Tiger's Claw and, in the capacity of one of the fighter pilots, takes part in a campaign for the liberation of the Vega Sector. For its time, the game contains so many interesting innovations that you don't even know which to start with. I will dwell in greater detail on the special features of the first Wing Commander, for they form the basis of the series, giving to all of its following games recognizable family traits. In essence, the genre of space combat simulators itself was opened - prior to this, only the very ancient Elite (published in 1983) is noted here, and other more or less contemporary examples on the space theme were, as a rule, arcade games where small ships were guided among crowds of alien enemies. As far as space combat simulators are concerned, there were only two simulators of flight technology published in 1990, LHX and A-10 Tank Killer, so "Wing" simply had no competition.