Aaaaand it's live! A pal from Phoenix Interactive told me how to get AIs to consider convoy transports as priority units to defend or attack specifically. I might rework the stuff later on to give the AIs specific raid/counter-raid tactics, but even now, it should give you people an interesting challenge to find and take out the enemy transports. Don't forget to set the Bounty option to "on" so you can grab some juicy bounties from the downed transports.
In a more general Homeworld news, the Complex mod got released in its new version, and I gotta admit, they did a superb job on the User Interface. What it does mean is that the next updates, during this month, will be less about new content or features and a lot more about improving the User Interface. Getting the fuel to show properly as a value in the screen, bigger icons, etc.