It's time for our annual birthday poll that asks how long you've been visiting the CIC. We're celebrating our 18th party tonight, but some of you have been with us for a whopping 20 years already! Where has al the time gone? But whether you've been following us since 1996 or 2016, we're glad you're here with us now!The old poll asked about your super weapon preferences, and it was an incredibly close match. The Behemoth and Flash Pak traded first place back and forth practically every other day and ended within one vote of each other. Clearly, two vastly different philosophies were playing out here. In contention for third place, both the Excalibur-carried Temblor Bomb and Dreadnought-mounted Phase Transit Cannon battled it out, playing out a very similar battle as the fight for the top spot. The Nuke'em came in last place. I suspect this is because people generally have less exposure to weapons from the Tri-System. Otherwise, who wouldn't love a bomb so powerful it has to propel you forward in time to escape the blast?!
This horrible device emits a blastwave from the vicinity of your ship powerful enough to annihilate everything in close proximity but the most resilient dreadnoughts. The damage is worse near the epicentre, dissipating outward. The device carries a small synchronic temporal warp generator which at the point of detonation throws you marginally forward in time after the blast, giving you escape from the carnage. However, it does not extend this benefit to any cargo ships or wingmen you may have in tow, who will encounter a particularly terminal, and bad, day. The Campaign for Real Time considered this weapon to be a breach of most time laws and lobbied against its legality, until one day, quite by accident, a rogue Nuke 'em landed on their offices during an annual general meeting.