Now the yellow sis' as well. No textures. 2648 and 3796 polies vs. 286 and 354. Yeah, I had to apply some fixes to Manta in order to ease my life when I'll be UVing and texturing that. Also: I had to make Devil Ray 0.5 meter longer 'cause... well, heresy. I needed longer hull-to-engine transition section to ease UVing and make this ship modular without need to remap too much. Not that obvious in renders, though.
C&C extremely welcome, please.