Privateer was a mind-blowing game (for 1993). It wasn’t about highscores, or completing it quickly, it was about exploration. The game was truly an open-ended masterpiece – arguably more so than many today – as technically you could play the entire game without doing a single main story mission, and the adventure did not lack from it.
You were a lone pilot, with a small spacecraft, trying to make his way in the Universe. Want to master intergalactic human-trafficking? Supply water to distant thirsty worlds? Escort freighters across dangerous asteroid fields? All options are as equal as the last. It was your game to play, as you saw fit.
I think that a Privateer game, especially on consoles, which gives the player nothing but a spaceship, a protagonist, and a whole lot of space and planets to explore/destroy/help/pillage/shoot giant death lasers at/introduce to Skrillex would be pretty fantastic. I’ve been left in wanting for many years, and there’s just no excuse for it any more.