UO Devs Upbeat on the Future Share on Facebook Share on Twitter Update ID

The producer of Ultima Online, Calvin Crowner, recently wrote an open letter to the community and discussed "what the heck they were doing." At twelve and a half years old, there are occasional question about what kind of longevity remains in the game and where UO will go in the future. The developers are refreshingly upbeat and positive about their work, which is really nice to see. Check out the full letter here.
Final thing: What are we doing about the live story arc (see the reference to Magincia above)? We need to resolve the relationship between Dawn and Zah. How are we going to do that? Well I’m a believer that we seed you with some of the basics and let the community roleplay the outcome and transitions for the story. In short, as in Dungeons and Dragons, we’ll give you the nodes of the story, and allow you to fill in the blanks.

Finally, not sure if you’ve heard, but the team has been playing in Baja. The reason? Cause we laugh hysterically when we do, and two, we want to learn how to reduce the barrier to entry for those who want to play our game. We need to understand what the ‘X” is for UO and help others get into it and love it as much as the community and the team does. I’ll be opening a blog in the near future that will journal our exploits (in a journey sense, mind you … not a cheating sense).

I will tell you I recently played another game that had a barrier of entry not unlike UO’s. But there was one major difference … when I play on any shard invariably there is a person who will assist and take me aside and shake his or her head sadly saying …”No no no … This is what you do …” Recently someone has helped one of our artists make her way into the warm fold of Ultima Online, and now she’s working on buying a house, when she swore she’d never be able to get into the game. That is UO. Eventually, everyone will understand how magnificent and sublime it is. I believe it because I’ve seen it.

Oh ... one last note... thanks to the guy who put up the MacDonald’s on Baja … it looks great in presentations to execs about what makes UO … UO. And for the record … I am gearing up a mage. Yes, I played a tamer for a while, and got all kinds of grief … and why the heck do I have to have 100 LRC anyway? There has to be a way that I can reduce the cost of reagents without having to know a dozen imbuers to get what I need. I’m gonna have to see who is in charge around here!!


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