Making the Game: UNITS
This text file sets the rules for units in Wing Commander Prophecy. In order to scale everything properly, the designers sat down and decided on constants invisible to the player -- distances are measured in meters, speeds are measured in tenths of a meter and so forth. What actually interests me the most, though, is a little notice at the top of the document: "NOTE: This document is currently a text file as some members of the team have Office 97, and others have Word for Windows 95. Once everyone has switch to the same version of Word, this document will be converted to Word format." That, more than anything, makes me feel like I'm there -- makes me understand exactly how this sort of development could be an everyday thing for people.
These updates are thanks to John "Captain Johnny" Guentzel, who provided several CD image archives of material used by the Wing Commander Prophecy development team!
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Date: March 25, 1997
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