Making the Game: Programming Task Overview
Here's the January through November, 1997 schedule for the Wing Commander Prophecy team. It goes from asommers' first work on the collision detection system to the whole team's final efforts at bug fixes -- and it was all planned in advance. Do you know what specific task you'll be doing at work ten months from now?
These updates are thanks to John "Captain Johnny" Guentzel, who provided several CD image archives of material used by the Wing Commander Prophecy development team!
Programming Task Overview
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Date: May 15, 1997
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