Are you enjoying the new starfields in Standoff? Then you'll behappy to know that Pedro and PopsiclePete have developed a new version of the WCP/SO OpenGL update which adds them to the 'original' game! Here's the official word:
This is a new version of Alex Barnfield's OpenGL dll for Wing Commander Prophecy and Secret Ops. Along with a few performance enhancements and bug fixes over the previous version, this new one also includes the same enhanced starfields that were released in Standoff Episode 4.
Download it here (2 mb ZIP).
And now, the end of the line in our long series of Arrows - literally! This is the finished result of all the previous design work - an orthographic view of the Arrow, looking very similar to how it appears in the finished Wing Commander Arena game. Also, note the 'Arrow V' in the flavor text - they were doing their research!
What it does:
This replacement GL doesn't work with HCl's patched yet, but hopefully will in the near future. The next version will also include hi-res textures for the cockpit elements so they scale better at high resolutions.
- The OpenGL mode allows to play WCP and SO in virtually any resolution your monitor can support, accomodating widescreen monitors with black bars on the side if needed.
- The original art and movies are upscaled to keep their original proportions when playing in any resolution.
- Plays without the DirectX mode texture alignement bugs and reimplement the graphic options that were previously only usable in Glide mode.
- Little cosmetic enhancements, such as the enhanced starfields
This is part of a series of beautiful Wing Commander Arena concept images graciously provided by Gaia Industries. You can find the original article here. You can thank the guys at Gaia by picking up Street Trace NYC on Xbox Live Arcade!
Squad Goals: Collect 'Em All
We spotted a classy Italian WC3 last month, and this time here's an original Italian Wing Commander courtesy of Dennis Mull. This is one of the European Hit Squad rereleases, and in this case it was published by Jackson Libri. It came with a similarly stylized version of the manual/Claw Marks as well. (2019-03-18)
Drunk Review is Surprisingly Coherent
It's been a good week for console ports! SNES Drunk has posted their review of Wing Commander for the Super Nintendo. There's a lot to like here, and the author enjoys the art style, background setting, branching missions and most aspects of the gameplay. (2019-03-17)
All Feedback Considered
Our weekly All Wings Considered show is off to a great start! LOAF and Dundradal have been coming up with tons of content to share each week, but they're also actively reaching out to viewers for what else they'd like to see. Feedback on what's been done so far is much appreciated, and they're also especially looking for questions to fit in the Ghorah Khar Talk segment. (2019-03-17)
32 Bits Never Looked So Good
8/16/32bit has put together a review of Wing Commander 3 for the 3DO. As you may have heard here a number of times before, the 3DO edition was more than a simple port. A number of aspects were streamlined & improved for consoles, including new missions, color comm VDUs and exotic weapons - as well as the inclusion of FMV missing from the PC release. (2019-03-16)
New Prophecy Unlimited Patch Points Futureward
gr1mre4per has released another update to his exciting Prophecy Unlimited tech kit. The project helps form part of the high tech backbone behind well known projects like the Prophecy & Secret Ops Model Upgrade Pack. This iteration provides a variety of fixes, tests out some potential future features and builds in compatibility for further improvements by other modders. (2019-03-15)