Escapist Mag Details Gaming's Greatest Generation Share on Facebook Share on Twitter Update ID

The Escapist Magazine has written an article about the transitional era of games between Atari and the original Doom. They chose this period for a variety of reasons, but the core of the matter is that along with Mario, Tetris and Zelda, they consider Wing Commander one of the cornerstones that launched today's modern gaming genres. It gets right to the point, and WC1 is even followed by Origin's Ultima Underworld. You can find the full article here.
Here then, year by year, are the most influential games of that era:

1990: Wing Commander, designed by Chris Roberts and published by Origin Systems. Wing Commander combined space simulator action with cinematic storytelling, pioneering the use of cut scenes in games.

1991: Ultima Underworld: The Stygian Abyss, designed by Warren Spector and published by Origin Systems. UU revolutionized RPGs with its "simulation style" 3D graphics engine and free-roaming world environments. While not a financial hit, UU's breakthrough technology inspired John Carmack to create Wolfenstein 3D and thus indirectly birthed the 3D action shooter.


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