We haven't heard anything from the people behind the Freelancer based mod, Privateer: The Reckoning, for quite some time now, but behind the scenes the team has been very busy. So much so that Warzog reports that the mod is now being tested for a release next month.
Privateer: The Reckoning OpenSp Beta v4.0 mod for Freelancer is in Alpha testing and is expected to be released early next month.
This new version has 70 new systems which conform to the original game, 540 people populating 99 new bases, with 51 new wrecks, and 76 new rumors.
New models include the TCS Vesuvius, Perry Naval Station, New Constantinople, and the original Privateer's Mining base.
All of the ships have been reworked to repair weapon hardpoints, with some ships receiving new textures. The wrecks have a new look, complete with sparks, smoke, and fire. And they are now destroyable.
Factions have been renamed, new music has been added, the Kilrathi have Kilrathi names, and capitol ships now have TCS names. A new faction, the Privateers, has been added, and they will even give out missions.
The commodities have been reworked to more closely conform to Privateer.
The Privateers, the crew working on the mod, would like to add the opening movie from the original game.
If anyone has one, or can produce one in the WMV format, please contact the lead programmer: email@example.com.
LOAF's Wing Commander Universe Maps is one of lesser known sections at the CIC, but it's very cool. It builds on the universe map which was included with Prophecy by adding systems featured in the novels and other canon sources. LOAF recently made a few fixes to the maps, so now is a good time to have another look at the section. Edit: Note that the large map, not the smaller sector maps, was the one that was updated.