We've got a few more images from inside E3 today, including a quick shot of Electronic Arts CEO Larry Probst. Apparently he was in a quite a hurry when we caught him however. We also got a chance to check out the Nintendo DS. The obvious emphasis is on the dual screen ability, but the touch screen seems to be where lots of innovation will occur. The combination of the two allows some really exciting game modes. The system will also play Prophecy Advance. Although the DS supports wireless linkup (with potential for online play), the older GBA games are not really compatible with the wireless technology. They'll probably need to make a new Wing Commander DS game for that to happen.
And Agent Bloodrayne said, "Hello." More shots can be found here. Complete descriptions of the weird things depicted within won't be up until this evening.
Attention master 3D artists: here's a chance to help preserve Wing Commander history!
See, I wrote this fanfic with this super-fighter...
Just kidding - I need someone to help recreate in as much detail as possible three Kilrathi capital ships! During the war they were our feared enemies... but since then their 3D models have fallen into disrepair! Textures are missing, models are broken and... so forth.
These three projects are divided into three difficulty levels.
DORKATHI - The Dorkathi is missing the textures to its cargo pods (CARG1.CEL and CARG2.CEL). You can download the rest of the ship here, which includes the model and the textures for the superstructure and habitat areas. We need someone to recreate the 'pod' textures based closely on the visual style of the rest of the ship and various reference pictures to be provided later.
DEPOT - The Depot is missing... everything. All of her textures seem to be lost to the ages (3DS tells me they were 'CNBALL.CEL', 'PORT.CEL' and 'OUTBALL.CEL'). This project is a little more difficult because there aren't any great cutscene reference pictures of the depot - just the ingame bitmaps. I will provide those plus any reference work you might need (textures from other models, scan of the proper logo, etc.). You can get the Depot 3D model here.
FRALTHRA - The Fralthra, one of the finest Kilrathi capital ships, is... gone. The model I have seems to be a damaged or incomplete file. I have included in this zip the following 3D elements: the damaged Fralthra model (ANFRAL.3DS), seven textures found referenced in the text of said model (DORWNG1.CEL, RIDGETBS.CEL, RALTOP.CEL, RALBOT.CEL, RIGDETGS.CEL, RIGDETG.CEL and RIGDETB.CEL), six textures that 'seem' like they go with the Fralthra (FRALBOT.CEL, FRALENG.CEL, FRALENG2.CEL, FRALTOP.CEL, FRALTOP4.CEL and FRALTOP6.CEL) and last but not least the 3D model of the "blown up" Fralthra wing (untextured, but possibly a good reference point to build from?). Maybe you can restore something from the original model, maybe it's impossible - but we need to finish with a Fralthra model in the end! I will provide reference shots as needed as well as any other elements you think you might need (do the Ralari engines look like Fralthra engines? They're yours!). Get the scattered Fralthra elements here.
Now, the key here is to recreate these models as closely as possible... I know you're all wonderful artists, and I know that modern technology allows us to put a lot more detail into a spaceship than we could in 1990... but we don't need to add anything to them.
Prizes: CIC pens for everyone who helps, plus the online release of all the other four Kilrathi capital ship models (Ralatha, Kamekh, K'Tithrak Mang, Intro Dreadnought) when all three of these ships are finished!
So go skin some cats!