Sigma_nunki has e-mailed us with information on Eternal Vigilance, a Wing Commander Armada-type massively multiplayer online game he's developing. He explains it better than I can, so I'll let his e-mail do the talking:
BSD? Sourceforge!? I sure hope you SlashDot people are still reading.
Rudi J. has e-mailed us four pictures of a TCS Tiger's Claw model he's made for the Starfleet Command game! Pretty impressive, especially since he's only been modelling for a week:
as some may already know I have been working on a WC:A style MMOG, Eternal Vigilance.
I would like to announce that yesterday I got the beginnings of the game working. The client can now login to the server and logout and the structure is in place for the up and coming parts of the game.
It is currently being hosted at sourceforge and the source is released under the BSD license. The project page is http://sourceforge.net/projects/etern-vigil/ and the project web site is http://etern-vigil.sourceforge.net/.
I put up some screen shots and am ware that the graphics are currently somewhat lacking. But, inquiries are being made so as to get them improved.
Also, I put up the current working system map. I know it is rather social and if too much so, let me know and I'll tone down inter-system connections.
....being a great fan of wing commander and starfleet command I thought hey it would be cool to command a bengal class strike carrier in this game. So I learned how to mod starfleet command and downloaded a 3D-modeller a week ago. I made a triangle and then another and voilà, here’s my very first model and it works in starfleet command BUT I’d like to know some things: is the shape correct? (I used the drawings from claw mark’s but they seem to be a bit inaccurate), do you like the textures and did I anything with this ship what’s not canon?Every opinion is welcome.
So the first two pictures are from the game, the second two are screenshots from the 3d-modeller