Peter S. Griffin has come across an interesting Everything2 node. In this node, A. Salter talks about his experiences playtesting Privateer II. The entry paints a less than pretty picture of EA Manchester:
Our communication line with EA Manchester seemed to break down at this point. We requested cheat codes to help with testing, since without them we had to play the game extensively to get enough money to buy the more expensive ships and weapons in order to test them. EA Manchester told us no such codes existed. We knew this almost certainly wasn't true, but if they wouldn't tell us, what could we do?