From Gamecenter comes another Starlancer review, and it's rather on the negative side. The actual review aside, the writer made the following comment on Privateer 2:
Starlancer comes from the creators of the Wing Commander series, specifically the British team that developed Privateer 2: The Darkening (another forgettable game).And then, on the game engine:
The ships move with the same liquid slowness that we've seen in almost all the Wing Commander games. It's as if they're nosing though a syrupy ether rather than hurtling though a vacuum. StarLancer uses one of the oddest and most counterintuitive flight models I have ever seen: the faster you fly, the faster you turn.Ehh... the reviewer has some very good points, but the 5/10 score is a little harsh. You can read the review here.
Sports correspondent Chip Senpisces reports from Crius. Well, sports fans, it's the end of another Deathball season, with the Bartville Blood-drinkers emerging victorious after a long, hard season. This glorious sport, the only game to penalise players for NOT employing gratuitous violence, will now be off our screens for six months, allowing teams to rehabilitate their stock of players with the necessary Cybernetic Limbs. For me, the highlight of the season was the Treyk Maulers - Barzon Baby-eaters game last month, which saw the first documented use of tactical nuclear weapons; it's a pity none of the players were around to pick up their survivor's medals. Or the officials. Or, indeed, the crowd. What a sport!