The Sosa romance wasn't the only thing I mentioned. Vagabond manages to miss his meeting with the maker in the novel, as well, iirc (he and Catscratch never desert, as I recall), and this was another point I mentioned in my post. And as I recollect, there are some fairly strong hints in the novel that a relationship of sorts is budding between Sosa and Blair (I admit I could be wrong, though. Its been quite a while since I read it.).
And yes, I know you can skip the conversation in the elevator with Flint, and since its the conversation itself that pulls Flint off the flight list, that's what keeps her from going to Kilrah.
However, seeing that the game seems to be designed with the conversation in mind, I would hardly cry foul if a WC6 set after WC3 were to have an appearance by everyone's favorite (actually, the only?) blond female pilot.
The author ignores the game plot elements that he feels are inconvenient for what he wants, and replaces them with something entirely different. True, he still has the basic framework of the story, but the details are different. Its no longer the game history (which is what I would call the 'official' history), but rather his own story that shares some elements but is not exactly the same thing. Some details from the novels, such as what Bear is up to after SO1, I have no problem with. They don't conflict with the games at all. But when there is an apparent clash with the novels (and the WC3 and the WC4 novels are both full of conflicts with the corresponding games), I'm inclined to completely ignore the specific novels that clash. Certain parts of them I may accept (there's no reason to not use 'Maverick' as Blair's call sign, for example), but changing parts that are clearly stated/shown in the game makes it an entirely different story, and puts it in an alternate continuity from the 'official' history.
And yes, I know you can skip the conversation in the elevator with Flint, and since its the conversation itself that pulls Flint off the flight list, that's what keeps her from going to Kilrah.
However, seeing that the game seems to be designed with the conversation in mind, I would hardly cry foul if a WC6 set after WC3 were to have an appearance by everyone's favorite (actually, the only?) blond female pilot.
The author ignores the game plot elements that he feels are inconvenient for what he wants, and replaces them with something entirely different. True, he still has the basic framework of the story, but the details are different. Its no longer the game history (which is what I would call the 'official' history), but rather his own story that shares some elements but is not exactly the same thing. Some details from the novels, such as what Bear is up to after SO1, I have no problem with. They don't conflict with the games at all. But when there is an apparent clash with the novels (and the WC3 and the WC4 novels are both full of conflicts with the corresponding games), I'm inclined to completely ignore the specific novels that clash. Certain parts of them I may accept (there's no reason to not use 'Maverick' as Blair's call sign, for example), but changing parts that are clearly stated/shown in the game makes it an entirely different story, and puts it in an alternate continuity from the 'official' history.