Probably due to the bug's general lack of skill.
Or did you mean that I perhaps only played WCP on "rookie"? My standard difficulty for the WC games is "Hero". It can always happen that I switch back to an easier level ( I did that in the Shy Meadows mission in SOPS because I wanted to save those bonus transports but I only managed to do it on "Veteran") but WCP I think I played fully on "Hero", at least the Tiamat missions.
But does it not make you wonder why a Dreadnought has only as much turrets as a destroyer? (I know it has 2 missile turrets more but they are not really that powerful). I always thought a dreadnought should have everything. I mean the Kilrathi Dreadnought had the most Laser Turrets of all Caships (okay 40 are too few for 22km but still), probably 4 of those Proton Accelerator Guns (as we estimated in the thread "Dreadnought" I think) and lots of fighters.
I mean, look at the Leviathan: Now that ships has heavy AA weapons and plenty of fighters. Shouldn't a dreadnought, that is larger and worthier carry more than a carrier?
[Edited by Mekt-Hakkikt on 02-25-2001 at 22:50]