Originally posted by Wedge009
(...) At least, I think the Devil Ray has a torp, I can't remember, haven't played WCP/SO for several months - I'm only up to Privateer.
But it's true that any fighter with light plasma weapons can also damage capship components - I think they do this in the second H'hrass Relay Station mission.
Yeah, it was a pain - and just to see that cutscene as well. The second mission is a bit easier to fail, though.Originally posted by Mekt-Hakkikt
Actually, I found it incredibly hard to fail the Relay station mission (not by dying but by failure to protect the station).
Originally posted by Raptor
The Skate-T clusters (not the Skate-B) also mount torpedoes as well, IIRC.
Originally posted by Wedge009
Actually, I think the three Skates are connected to the torpedo itself, and they simply 'fire' it by braking away from it. I think it's clear that, unlike the Stingray, Skates cannot reconnect. (Which makes perfect FF fodder! )