Dark Knight
Spaceman
I've noticed in P1 that when you get a lot of money you get attacked more frequently by pirates. Is this true or is it just my imagination?
Right way to do it!Originally posted by Dark Knight
First, I head for Oxford, then I sell my jump drive and buy an afterburner and some other stuff. Then I do like 3 patrol missions in one run in the Oxford system because there's only 3 nav points. You get about 15000 each run. Then I save up on a repair droid. Saves a lot of money. Then I get engine upgrades and shield generators. Then once I have enough money, I buy an Orion. Then I beef up that baby. Then, once I have enough money I buy a centerion. Then I beef that up to the max. Finnally, I head to New Detroit and go on with the storyline.
Originally posted by mpanty
Wow... very sophisticated survival instict, RfBurns!
Eh eh... it's like in WC2... one time I was in an asteroid field with Jazz (what a coincidence! ), and I fired a couple of rounds in front of his fighter, as he was on a head-on collision course with an asteroid... I was just the guy a favor...Originally posted by RFBurns
(...) that tactic can be sort of "indiscriminate", since sometimes, as like in Privateer 2, those silly militia and insys dudes like to fire at you while your on the bogie's six! They don't seem to mind it when their fire is hitting you and not the pirate, but hit them once or twice and all hell breaks loose!
Originally posted by Dark Tower
Basical what they said only go for mass driver for better damage if you can't hit well enough. Personal i get two plasma guns and 2 tacs or particles. PS wait till the mission computer and the guilds computer offer cargo runs to detroit. Get three and you won't need any more cash.
I believe the probability of being attacked by your enemies increases with your account balance. It makes sense game-wise, anyway. Why else would legions of Militia suddenly show up when I play as a 'baddie'?Originally posted by Dark Knight
I've noticed in P1 that when you get a lot of money you get attacked more frequently by pirates. Is this true or is it just my imagination?
Mathematics... pfft, I'm sure 'effectiveness' can be defined as damage rating per second, and while the Tachyon cannon only does 3.7 as opposed to 5.0, I'm sure it is more effective than the laser. Laser refires every 0.3 seconds, Tachyon 0.4.Originally posted by Cadfael
Lasers kick as they are fast and consume far less power then other weapons. That's mathematics and if you look into the Privateer manual you'll see that lasers are more effective than most other guns!
Note that he's the only one who doesn't call you a traitor when you fire against friendlies.Originally posted by Zor Prime
He figured he could frame you for it!
Originally posted by Wedge009
Mathematics... pfft, I'm sure 'effectiveness' can be defined as damage rating per second, and while the Tachyon cannon only does 3.7 as opposed to 5.0, I'm sure it is more effective than the laser. Laser refires every 0.3 seconds, Tachyon 0.4.Originally posted by Cadfael
Lasers kick as they are fast and consume far less power then other weapons. That's mathematics and if you look into the Privateer manual you'll see that lasers are more effective than most other guns!